Levels are incredibly linear, there are zero choices to be made here. I found myself figuring out which spell would heal or buff my character, mapped that key to something I would remember, and then just pushing random buttons as I played to use offensive spells, they all did damage, so it didn’t matter. Instead all the letter keys go toward using your moves. Using the arrow keys for your movement instead of the wasd keys is a huge mistake in my eyes. I say almost because those games of old did side scrolling fighters better than this does. You could almost say it plays out a little like Golden Axe, Streets of Rage, or Battle Toads Double. Gameplay here is similar to classic 2D side-scrolling arcade hack and slash games. Several days after my first attempt to download the game, I received an email from them saying they suspended my account, and they wanted feedback on what I thought of the game. Before I even began to play I was already very frustrated, if I wasn’t reviewing the game for the podcast I would have given up. So I went to Neople’s actual site, where it took two more times, using two different emails to get an account that worked. I went to game page on Steam and found that this was a very common problem. Once from Steam, which it turned out that Neople, the developer and publisher, banned my account instantly for some reason. However, it ending up taking three attempts of downloading this game to actually get it to work. Dungeon Fighter Online is available on Steam, so of course that was my first thought about where to download the game. Before I really start with how this game plays, I think it is important to explain just how much of a pain it was to download this game.
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